Hashi (Bridges) Puzzle Generator
Generate Hashi (Hashiwokakero) bridge puzzles with four difficulty levels. Connect islands with single or double bridges so each island's number matches its total bridges and all islands form one connected network. Features interactive solving, timer, and solution checking.
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About Hashi (Bridges) Puzzle Generator
Welcome to the Hashi (Bridges) Puzzle Generator, a powerful tool for creating and solving Hashiwokakero puzzles. Hashi is a captivating logic puzzle from Japan where you connect islands with bridges, combining spatial reasoning with numerical deduction for a uniquely satisfying puzzle experience.
What is Hashi (Hashiwokakero)?
Hashi (橋をかけろ, literally "build bridges") is a logic puzzle played on a rectangular grid containing numbered circles called islands. The objective is to connect all islands with horizontal and vertical bridges following these rules:
- Bridge connections: Bridges run in straight horizontal or vertical lines between two islands, with no other island in between
- Bridge count: Each island's number indicates exactly how many bridges connect to it (1 through 8)
- Maximum two bridges: At most 2 bridges can connect any pair of islands (single or double bridge)
- No crossing: Bridges may not cross each other
- Connected network: All islands must be connected into a single network — you should be able to travel from any island to any other island by following bridges
How to Solve Hashi Puzzles
Strategy 1: Identify Forced Bridges
Start by looking for islands where the connections are completely determined:
- An island with value 1 and only one neighbor must connect with exactly one bridge
- An island with value equal to twice its neighbor count must use double bridges to all neighbors (e.g., a corner island with value 4 and 2 neighbors)
- An island with value one less than twice its neighbor count must have at least one bridge to each neighbor
Strategy 2: Use the Isolation Rule
Never create a disconnected subgroup. If placing a bridge would isolate some islands from the rest, that bridge placement is wrong. This constraint is powerful for eliminating possibilities.
Strategy 3: Edge and Corner Analysis
Islands at the grid edges or corners have fewer possible neighbors. A corner island can have at most 2 neighbors, so its value is at most 4. An edge island can have at most 3 neighbors. This significantly limits possibilities.
Strategy 4: Bridge Capacity Analysis
For any island, calculate the maximum possible bridges (2 per neighbor). If the island's value is close to this maximum, many bridges are forced. For example, an island with 3 neighbors (max 6) and value 5 must have at least 1 bridge to every neighbor, and at least 2 double bridges.
Difficulty Levels Explained
- Easy (7×7): A compact grid with 6–9 islands. Fewer islands mean more forced connections, making this ideal for learning the rules and basic strategies.
- Medium (9×9): A mid-size grid with 12–16 islands. Requires combining multiple strategies and more careful attention to the connectivity rule.
- Hard (11×11): A larger grid with 16–22 islands. The increased island count creates more complex interactions and requires advanced deduction techniques.
- Expert (13×13): The largest grid with 22–30 islands. Demands mastery of all strategies, careful tracking of bridge counts, and deep logical reasoning.
Interactive Solver Features
- Click-to-Connect: Click an island to select it, then click a visible neighbor to place a bridge. Click again for double bridge, again to remove
- Visual Feedback: Islands change color — white (default), blue (selected), green (correct count), red (too many bridges)
- Connection Guides: When you select an island, dotted lines show all possible neighbors you can connect to
- Crossing Prevention: The solver automatically prevents you from placing bridges that would cross existing ones
- Progress Bar: Track how many islands have the correct bridge count
- Timer: Measure your solving speed to improve over time
- Sound Effects: Audio feedback when placing bridges, with toggle to disable
- Undo: Revert your last bridge change
- Error Checking: Highlight incorrect bridges to help find mistakes
- Show Solution: Reveal the complete answer when you want to study the pattern
Puzzle Seed for Sharing
Every puzzle can be reproduced by entering the same seed and difficulty level. Share seeds with friends, puzzle communities, or students to solve identical puzzles and compare strategies and times. Leave the seed field empty for a fresh random puzzle each time.
Frequently Asked Questions
What is Hashi (Hashiwokakero) and how do you play it?
Hashi (Hashiwokakero, also called Bridges) is a logic puzzle played on a grid of islands (circles with numbers). The goal is to connect all islands with horizontal or vertical bridges so that each island's number equals its total connected bridges, at most 2 bridges connect any pair, bridges never cross, and all islands form one connected network.
What strategies help solve Hashi puzzles?
Start with islands that have only one possible configuration: an island with value 1 and only one neighbor must connect with a single bridge. Islands whose value equals twice their neighbor count must use double bridges everywhere. Islands in corners or edges often have forced connections. Use the isolation rule — never let a group of islands become disconnected from the rest.
What do the difficulty levels mean?
Easy uses a 7×7 grid with 6–9 islands, perfect for beginners. Medium uses 9×9 with 12–16 islands. Hard uses 11×11 with 16–22 islands. Expert uses 13×13 with 22–30 islands for the most challenging experience.
Can I share a specific puzzle with someone?
Yes! Enter a seed number or text in the Puzzle Seed field. The same seed with the same difficulty always generates the identical puzzle. Share the seed and difficulty with friends to solve the same puzzle and compare times.
Why can't I place a bridge between two islands?
A bridge cannot be placed if it would cross an existing bridge. Bridges run in straight horizontal or vertical lines and cannot intersect. Remove the crossing bridge first, then try again. Also ensure both islands are in the same row or column with no island between them.
History of Hashiwokakero
Hashiwokakero was first published by the Japanese puzzle company Nikoli in their magazine in 1990. The name means "build bridges" in Japanese. It quickly gained popularity alongside other Nikoli puzzles like Sudoku, Kakuro, and Slitherlink. The puzzle combines graph theory concepts (connected graphs, vertex degrees) with spatial reasoning, making it a favorite among logic puzzle enthusiasts worldwide.
Additional Resources
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"Hashi (Bridges) Puzzle Generator" at https://MiniWebtool.com// from MiniWebtool, https://MiniWebtool.com/
by miniwebtool team. Updated: Feb 23, 2026