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Home Page > Miscellaneous > Physics Calculators

Terminal Velocity Calculator

Model a falling object with MiniWebtool’s Terminal Velocity Calculator. Mass, drag coefficient, cross-sectional area, and surrounding medium determine terminal speed and the estimated time and distance needed to approach it.

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Terminal Velocity CalculatorTry it now — free ▼
A belly-down skydiver falls at most 51.7 m/s (186 km/h)

Choose an object or enter its own mass, drag coefficient and area, and pick the fluid. The result gives the terminal velocity and how fast it is reached.

Quick examples — click to fill the form, then press Calculate:
🎈 Using typical mass, drag & area for the selected object. Choose Custom Object to enter your own values.

Enter a finite positive displaced volume; liquids require it. Blank ping-pong volume uses a 40 mm sphere estimate; other blank-air cases neglect buoyancy. Model: fully immersed, constant quadratic drag, no surface or added-mass effects. Verify drag assumptions in viscous liquids. v = velocity, x = displacement (downward positive), t = time.

Embed Terminal Velocity Calculator Widget

About Terminal Velocity Calculator

The Terminal Velocity Calculator finds the maximum steady speed a falling object reaches once air resistance balances gravity — using only its mass, drag coefficient and cross-sectional area. Pick a skydiver, raindrop, cat, bowling ball or feather, or enter your own object, choose the medium (air, water or honey), and the tool computes the terminal velocity from \(v_t = \sqrt{2mg / (\rho A C_d)}\), then shows exactly how long and how far the object must fall to actually reach it.

At a Glance

Terminal Velocity Calculator finds the steady speed of a falling object from its mass, drag coefficient, cross-sectional area and the surrounding medium. It also gives the time and distance needed to approach that speed.

Terminal Velocity Calculator: features at a glance
FeatureWhat you getGood for
FormulaUses v = sqrt(2mg / (ρ A Cd)), with g = 9.80665 m/s² and a fluid density set by the medium you pick.Physics students checking the drag-equals-weight result
Preset objectsChoose a skydiver, raindrop, cat, bowling ball, ping-pong ball, feather and more.Exploring typical falling speeds without looking up values
Custom objectEnter mass in kg, g or lb, drag coefficient, and area in m², cm² or ft².Modeling your own object or a homework problem
MediumPick sea-level air, thin high-altitude air, water or honey.Seeing how fluid density changes the speed
Result unitsShows terminal velocity in m/s, km/h, mph, ft/s and as a Mach number.Reading the speed in the unit you know
Time and distanceGives the time and fall distance to reach 95% and 99% of terminal velocity, plotted on an approach curve.Seeing how long a fall is needed before the speed levels off
Step-by-stepA formula breakdown and a log-scaled speed ladder compare your result with other objects.Following the working and putting the speed in context

What Is Terminal Velocity?

Terminal velocity is the constant speed a falling object eventually reaches when the upward drag force from the surrounding fluid grows large enough to exactly cancel the downward force of gravity. With zero net force, acceleration stops (Newton's first law) and the object continues to fall at that steady maximum speed. Anything dropped in air — a skydiver, a hailstone, a leaf — settles toward its own terminal velocity, set by how heavy it is versus how much drag its shape and size produce.

In a vacuum there is no fluid and therefore no drag, so there is no terminal velocity: a feather and a hammer fall together, exactly as astronaut David Scott demonstrated on the Moon during Apollo 15.

Terminal Velocity Formula

Terminal velocity comes from setting the drag force equal to the weight. The quadratic drag force is \(F_d = \tfrac{1}{2}\rho v^2 A C_d\); setting \(F_d = mg\) and solving for \(v\) gives:

Terminal Velocity
$$v_t = \sqrt{\frac{2\,m\,g}{\rho\,A\,C_d}}$$

where:

  • \(v_t\) — terminal velocity (metres per second)
  • \(m\) — mass of the object (kilograms)
  • \(g\) — gravitational acceleration, \(9.80665\ \text{m/s}^2\) on Earth
  • \(\rho\) — density of the fluid (about \(1.225\ \text{kg/m}^3\) for sea-level air)
  • \(A\) — cross-sectional area facing the flow (square metres)
  • \(C_d\) — drag coefficient, a dimensionless number that depends on shape (≈0.5 for a sphere, ≈1.0–1.3 for a flat plate or spread skydiver)

How Long Does It Take to Reach Terminal Velocity?

An object dropped from rest does not reach terminal velocity instantly — it approaches it smoothly along a hyperbolic-tangent curve and, strictly, never quite touches 100%:

Speed During the Fall
$$v(t) = v_t \tanh\!\left(\frac{t}{\tau}\right), \qquad \tau = \frac{v_t}{g}$$

The characteristic time \(\tau = v_t/g\) tells you how quickly the approach happens. In practice, physicists say an object has "reached terminal velocity" once it is within a percent or two of it. This calculator reports the exact time and fall distance to hit both 95% and 99% of your object's terminal velocity, using \(t_f = \tau\,\operatorname{arctanh}(f)\) and \(x_f = \tfrac{v_t^2}{2g}\ln\!\big(1/(1-f^2)\big)\). A belly-to-earth skydiver, for example, needs roughly 10 seconds and about 330 metres of fall to reach 95%.

Terminal Velocities of Common Objects (in Air)

Terminal Velocity Calculator: Terminal Velocities of Common Objects (in Air)
ObjectTerminal VelocityApprox. km/h
Feather~0.9 m/s~3 km/h
Raindrop (small)~6–9 m/s~25 km/h
Ping-pong ball~9 m/s~30 km/h
Basketball~20 m/s~72 km/h
Hailstone (2 cm)~20 m/s~72 km/h
Cat (spread)~27 m/s~97 km/h
Golf ball~32–38 m/s~125 km/h
Skydiver (belly-to-earth)~53 m/s~190 km/h
Bowling ball~74 m/s~265 km/h
Skydiver (head-down dive)~90+ m/s~330+ km/h

What Affects Terminal Velocity?

⚖️ Mass

Heavier objects fall faster: terminal velocity rises with the square root of mass. A bowling ball beats a beach ball of the same size.

📐 Area

More cross-sectional area means more drag, so terminal velocity falls. Spreading out (or opening a parachute) slows you dramatically.

🎈 Drag Coefficient

Streamlined shapes have a low \(C_d\) and fall faster; bluff, flat or spread shapes have a high \(C_d\) and fall slower.

🌫️ Fluid Density

Denser fluids create more drag. The same object has a far lower terminal velocity in water or honey than in thin air.

How to Use This Calculator

  1. Choose an object: Select a preset such as a skydiver, raindrop or bowling ball, or choose "Custom Object" to enter your own.
  2. Enter mass, drag and area: For a custom object, type its mass, drag coefficient and cross-sectional area and pick the units (kg/g/lb and m²/cm²/ft²).
  3. Pick the medium: Choose sea-level air, thin high-altitude air, water or honey — this sets the fluid density.
  4. Click Calculate: The tool applies \(v_t = \sqrt{2mg / (\rho A C_d)}\) and shows the result instantly.
  5. Explore the result: Read the terminal velocity in m/s, km/h, mph and Mach, watch the fall animation and tanh approach curve, see how long and far it takes to reach terminal velocity, and follow the step-by-step working.

Frequently Asked Questions

What is terminal velocity?

Terminal velocity is the constant, maximum speed a falling object reaches when the upward drag force from the air (or other fluid) exactly balances the downward pull of gravity. At that point the net force is zero, so the object stops accelerating. For a belly-to-earth skydiver this is roughly 190 km/h.

How do you calculate terminal velocity?

Terminal velocity equals the square root of (2 × mass × gravity, divided by the product of fluid density, cross-sectional area and drag coefficient): \(v_t = \sqrt{2mg / (\rho A C_d)}\). Gravity is \(9.81\ \text{m/s}^2\) and sea-level air density is about \(1.225\ \text{kg/m}^3\). Heavier or more compact objects fall faster; larger or draggier ones fall slower.

Does a heavier object reach a higher terminal velocity?

Yes. Terminal velocity grows with the square root of mass, so for the same shape a heavier object falls faster. This differs from a vacuum, where every object accelerates at the same rate. With air resistance a bowling ball reaches a much higher terminal velocity than an equally sized beach ball.

How long does it take to reach terminal velocity?

An object dropped from rest approaches terminal velocity along a tanh curve and never quite reaches 100%. It typically hits about 95% within a few seconds. A human skydiver reaches roughly 95% after around 10 seconds and 330 metres of fall. This calculator reports the exact time and distance to reach 95% and 99% for your object.

What is the terminal velocity of a human?

A skydiver falling belly-to-earth has a terminal velocity of about 53 m/s — roughly 190 km/h or 120 mph. In a head-down dive, with a much smaller frontal area, that can rise to around 90 m/s or more. A wingsuit trades vertical speed for a slower, glide-like descent.

Why do a feather and a hammer fall at the same rate on the Moon?

Terminal velocity only exists when there is a fluid to create drag. On the airless Moon there is no air resistance and no terminal velocity, so every object accelerates together — as the Apollo 15 feather-and-hammer demonstration showed. On Earth the feather's large area and tiny mass give it a very low terminal velocity, so it flutters down slowly.

Additional Resources

Reference this content, page, or tool as:

"Terminal Velocity Calculator" at https://MiniWebtool.com/terminal-velocity-calculator/ from MiniWebtool, https://MiniWebtool.com/

by miniwebtool team. Updated: July 1, 2026

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